Mysterious Castle is a role playing strategy game developed by Jeremy Jurksztowicz. The last update, v1.62, released on July 11, 2024, and it’s rated 4.33 out of 5 based on the latest 24 reviews. Mysterious Castle costs $9.99 and requires iOS 13.0+ and Android 12 or newer to download.
Party-Based Tactics-Roguelike
Mysterious Castle Gameplay Overview
Description
A minimal touch interface controls a party in a turn-based adventure set in a procedurally generated open world filled with monsters and treasure.
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The game overall is pretty good. It takes a few tries before you get the hang of it. The UI is very clunky in terms of trying to target the right tile especially when there are things on door archways. But once you can get past the initial problems the game gets a lot more fun.
★★★★★Much needed twist on the rogue like genre
I have played these games since the days they used a text terminal on a dec 10... and pretty much the whole time wanted one to be party based. This is it! Fun and fast playing as these games go. Bit of a learning curve, a little skimpy on info, interface "features", but 5 stars none the less because it is interesting, fun, and fits my handheld gaming style.
★★★★★Very fun despite the flaws
This game is a very fun and very challenging old school tactical RPG. Requires a good bit of planning and strategy and you always feel like you're on the brink. You can tell the developer had fun making it.
5 stars despite the flaws - just know that this is a low budget indie game.
The single most sketchy thing about it is the situation of the "enable Permadeath" button. You have to swipe past it every time you go to the menu screen, and the "are you sure?" Is always popping up accidentally.
★★★★★Great!
This game is definitely challenging, but worth it. I’ve played through it so many times, both solo and with parties, that I’ve adjusted to my one complaint; the quirky interface. The game is based on the Dungeons & Dragons 3.5e ruleset, so referencing an srd might help explain things. One thing that’s not obvious is that trees, shrubs, and stumps provide cover from enemy attacks. Also, you have the option, when soloing and killed, to reincarnate as the creature that defeated you. This is by far
★★☆☆☆Tutorial? Procedural?
Either are present. Every new world I generate has the exact same environment, objects, and terrain. Not impressive esp when you advertise procedural generation. And there’s no tutorial which means you have no idea what you should be doing and what you can be doing. Tease.