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Quadropoly - Monopolist Tycoon App Reviews

The Quadropoly - Monopolist Tycoon app recently received 8 positive reviews on iPhone, iPad, and Android devices, and 1 negative reviews. Users in the United States have given Quadropoly - Monopolist Tycoon app an average rating of 4.30 out of 5 stars, based on a total of 64 ratings since its release on May 24 by CLEVER MIND GAMES. Can you share your positive or negative thoughts about Quadropoly - Monopolist Tycoon?

Ratings and Reviews
Rated 4.38 out of 5

64 global ratings

5 Star
63%
4 Star
13%
3 Star
13%
2 Star
13%

8 Positive User Reviews for Quadropoly

Random levels?

Great game. Two improvements I can think of. The ability to have the AI difficulty be randomly assigned and +/- for settings changes instead of the dial.

One more thing . . .?

The computer opponents need to put hotels on properties to gain houses for new properties when houses are scarce. I can restrict houses to opponents with this advantage. Is the programming like that only on the starting levels?

Too easy

Takes forever to get to a harder difficulty in free. Very fun quick games of ***oply.

Good array of options

The options include: External dice Initial cash can be set as low as $500 You can play against AIs Quibbles: A. Score multiplier does not apply to the points earned by making deals B. “Rounds” not defined C. I want to neutralize Chance and Chest by limiting their “decks” to one card each. The minimum is currently 16 cards per deck.

Very fun game

Enjoy the game a lot! I think on the lower difficulty AI settings sometimes the negotiation is weird. If you counter offer the AI, it will come back asking a price higher than its initial offer. Haven’t gotten to high enough difficulty yet to see if the issue is there because it’s really hard above 10%!

Love it

I feel in love with monopoly in jail then found this when I got home keeps me preoccupied for sure 💯

Monopoly at its best

Perfect for someone who needs to scratch a monopoly itch. Love it

1 Negative User Reviews for Quadropoly

Trash

For the most part, it feels like the game makes you land on the most valuable opponent space, costing you a lot of cash. Also the AI definitely collude at the higher difficulty levels, and gauge you whenever you try to make deals with them; it’s not competitive pricing, it’s “let’s gang up on the real player bc that’s the one getting us Ad rev.” I think the game would be more fun if the rolls were more random rather than targeted and if the AI actually tried to compete against each other.