Pocket Rogues: Ultimate История версий

Alexej Leonydov

Погрузитесь в обширный архив версий APK Pocket Rogues: Ultimate, содержащий подробные примечания и информацию о совместимости для каждой истории версий 10, собранной после Sep 13, 2023. Эта страница посвящена фанатам, желающим узнать об эволюции Pocket Rogues: Ultimate.

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  • Имя пакета
    com.EtherGaming.PocketRoguesUltimate
  • Рейтинг контента
    12+
  • Языки
    Russian (3) Увидеть все
  • Начальная версия
    2017-11-30

Что нового в последней версии 1.36.1

[GAMEPLAY]
- After constructing a new building, the Trapper will appear in the Camp. With his help, you can exchange and upgrade pets directly in the dungeon without returning to the Fortress
- Upon purchasing the new "Trading rows" building, players will have the ability to lock any item in their inventory. A locked item cannot be accidentally sold, destroyed, or dropped until the player removes the lock
- After upgrading the "Trading rows" to level two, players can quickly sell all inventory items to the Merchant, except for the locked ones
- A new pet has been introduced. It can be found in the Abandoned Prison after 7th floor, provided that the "Trapper's shack" has been built
[GENERATION]
- After the 15th floor in the Camp, you can encounter new mercenaries (Berserker and Wizard). A squad can still only have a maximum of 2 mercenaries at a time
- Several new traps have been added
- Some objects in the rooms of the Catacombs and Prison that were always found there, now appear by chance
[BALANCE]
- When lifting a curse from an altar, characters now gain experience only after defeating all waves of enemies, rather than each wave. There can no longer be more than 3 waves, and the chance of the altar being cursed has been reduced (from 50% to 20%)
- When destroying the Merchant's chest, not only does he become hostile, but also all other characters in the Camp
- The attacks of the Wandering Troll and Tamed Troll now have a knockback effect and deal damage to everyone, including their allies
- The base defense value for the item "Silent face" has been reduced from 145 to 105
- Poisoning from impassable poison puddles and clouds found in the Catacombs is now less dangerous
- The level of creatures that appear when destroying objects (like Larvae) has been halved
- When sacrificing a pet, there's a 35% chance that one of its attributes will decrease by 1
[MISC]
- An automatic backup saving system has been added in dungeons, which should restore progress in case of a crash (but it's better not to rely on it, and save manually through "Save and Exit" in regular dungeons or in the Camp)
- Surviving characters can now directly purchase passive items in the store, even if they already have items of that type in their inventory
- All daggers are now displayed on the character when equipped
- All friendly NPCs and mercenaries are now fully animated
- Goblins, trolls, regular zombies, and drowned are fully animated
- Dialogues now display the interlocutor's portrait
- Added the ability to use a gamepad to configure companion behavior and change the size of the mini-map
- The appearance of Goblin-Wizards and Goblin-Executioners has been updated
- The appearance of arrows used by Goblin-Archers has been updated
- The Camp's floor appearance has been updated
- After constructing a Pen in the Camp, a small fenced area for pets will appear
- Some troll sounds have been replaced
- The skill description "Sign of Sacrifice" has been changed: it now more accurately reflects the effect's action (increases all damage taken by the creature, rather than reducing its defense). The effect applied to enemies has been renamed to "Vulnerability"
- Next to the skill upgrade button on the character selection screen, a skill point icon is now displayed
- The cost of buying new abilities for pets in skill points and gems is now displayed in one cell to avoid confusion
- In Settings, you can disable the display of legs for animated characters (may affect performance)
- Playtime statistics now display hours and minutes separately (previously only minutes were displayed)
- New character statistics fields have been added ("Used Crosses of Life")
- An additional warning has been added if you press return to the Fortress instead of loading the saved dungeon
[FIXED]
- Improved performance with large floor sizes and multiple active objects
- Daily tasks weren't saved when transferring progress via the cloud

Pocket Rogues: Ultimate APK История версий

Ниже приведен список версий APK-файлов для Pocket Rogues: Ultimate. Обратите внимание, что ссылки для скачивания каждой версии могут быть недоступны или доступны только после одобрения разработчика.

Pocket Rogues: Ultimate v1.36.1
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Pocket Rogues: Ultimate v1.35.30
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[MISC] - Updated the appearance of slots for items in the inventory (and also improved its performance) - In Settings added the ability to disable the automatic connection of the gamepad [BALANCE] - Creature ability "Explosion (Allies)" now deals damage to all creatures, not just allies (regular "Explosion" only deals damage to enemies)
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Pocket Rogues: Ultimate v1.35.10
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[Gameplay] - Items in the inventory can now be sorted by type, price, efficiency and quality [Generation] - Added 5 new modifiers for enhanced monsters [Items]
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Pocket Rogues: Ultimate v1.34
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[Generation] * Added a new mini-boss. Its gates can be found in all locations, except for the Catacombs, Prison and Borderlands * Added a new type of generation - "lair" (and one sublocation of this type).
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Pocket Rogues: Ultimate v1.32.2
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[GAMEPLAY] * Power attacks can now be used by pressing the button, just like normal [MULTIPLAYER] * The lobby now displays already started raids * "No Mana" pop-up text is no longer displayed above other players
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Pocket Rogues: Ultimate v1.30
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* [Locations] A new endless dungeon has been added to the Ultimate version of the game - The Sunken Grotto * [Balance] Skills can be improved in the Camp without penalty to cost * [Balance] The level of mercenaries in the Camp rises 100% faster relative to the current floor * [Balance] Mercenary health and defense increased * [Balance] The characteristic "Strength" now has less effect on the Breath of Death (Necromancer skill), and the health regeneration effect of the skill is significantly reduced
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Pocket Rogues: Ultimate v1.29.1
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* [Generation] Added new monster heroes - Zombie-Guardian and Giant Skeleton * [Generation] Added new Treasury * [Fortress] Bestiary added to the Guild and Map screens * [Fortress] If the daily quest contains a task to destroy a monster you discovered and the Library level is 2 or higher - clicking on this quest will open the Bestiary page corresponding to this monster * [Misc] Added messages about the Bestiary update and about the opening of new shortcuts in endless locations (for the Ultimate version)
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Pocket Rogues: Ultimate v1.27.3
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* [Christmas] Added winter paraphernalia (until January 20) * [Gameplay] Completely redesigned algorithm for finding the path for monsters * [Generation] Added new versions of activated traps with an alternative arrangement of levers * [Generation] Lizards returned to the Borderlands * [Settings] Removed some not very useful settings items (such as disabling the direction arrow and the monster counter on the floor)
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Pocket Rogues: Ultimate v1.26.2
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* [Gameplay] Many unused items have been redesigned and now become Artifacts: you can carry them with you to receive special bonuses * [Gameplay] Added several new unused items as Artifacts * [Gameplay] Added the ability to instantly move to the descent to the next floor after clearing the current one.
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Pocket Rogues: Ultimate v1.25.1
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* [System] Added the ability to create a Pocket Rogues account to save progress to the cloud and cross-platform synchronization * [Generation] Updated Catacomb generation algorithm * [Generation] Almost three dozen unique generated rooms have been added to the Catacombs * [Generation] Added new hostile creatures (Catacombs): Ancient Guard, Fel Source, Ratman-Warrior, Ratman-Archer, Ratman-Hunter * [Generation] Added many new environmental elements to the Catacombs
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