Quadropoly - Monopolist Tycoon

Published by CLEVER MIND GAMES on Apr 01, 2021
Quadropoly - Monopolist Tycoon icon

Genre: Board

Ratings: 4.30

Version: 1.50.2

Updated: May 15, 2024

Downloads: 502

Quadropoly - Monopolist Tycoon is a board casual game developed by CLEVER MIND GAMES. Available as a free download, it was updated to v1.50 on May 15, 2024, and currently holds a 4.3 out of 5 rating based on 64 reviews. Before downloading, make sure your device has at least 146 MB of free space and runs Android 11.5+ or iOS 12.5+.

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Quadropoly Gameplay Overview

Description

Welcome to Quadropoly, free and unique take on the classic online property card trading board game that has captured the hearts and minds of millions of families across all countries.
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Available In-App Purchases

Cat Token

$3.99

City Key

$1.99

No Ads for 30 days!

$2.99

No Ads for 72 hours!

$0.99

No Ads!

$8.99

Sydney city

$4.99

Download Quadropoly

Scan to Get the App! QR code for Quadropoly

How to Play Quadropoly on PC or Mac

Quadropoly - Monopolist Tycoon can be played on Windows and macOS using Android emulators such as BlueStacks. Download an APK version and follow our BlueStacks installation guide to get started. For help with downloading or installing APK files, visit our forums.

User Reviews and Ratings

★★★★☆ Random levels?
Great game. Two improvements I can think of. The ability to have the AI difficulty be randomly assigned and +/- for settings changes instead of the dial.
★★★☆☆ One more thing . . .?
The computer opponents need to put hotels on properties to gain houses for new properties when houses are scarce. I can restrict houses to opponents with this advantage. Is the programming like that only on the starting levels?
★★★★★ Too easy
Takes forever to get to a harder difficulty in free. Very fun quick games of ***oply.
★★★★★ Good array of options
The options include: External dice Initial cash can be set as low as $500 You can play against AIs Quibbles: A. Score multiplier does not apply to the points earned by making deals B. “Rounds” not defined C. I want to neutralize Chance and Chest by limiting their “decks” to one card each. The minimum is currently 16 cards per deck.
★★☆☆☆ Trash
For the most part, it feels like the game makes you land on the most valuable opponent space, costing you a lot of cash. Also the AI definitely collude at the higher difficulty levels, and gauge you whenever you try to make deals with them; it’s not competitive pricing, it’s “let’s gang up on the real player bc that’s the one getting us Ad rev.” I think the game would be more fun if the rolls were more random rather than targeted and if the AI actually tried to compete against each other.
Read all reviews

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