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Wellington's Victory App Reviews

The Wellington's Victory app recently received 7 positive reviews on iPhone, iPad, and Android devices. Users in the United States have given Wellington's Victory app an average rating of 4.05 out of 5 stars, based on a total of 19 ratings since its release on Nov 21 by Hunted Cow Studios. Can you share your positive or negative thoughts about Wellington's Victory?

Ratings and Reviews
Rated 4.00 out of 5

19 global ratings

5 Star
14%
4 Star
71%
3 Star
14%
2 Star
0%

7 Positive User Reviews for Wellington's Victory

Best war game ever

This is the best hex war product yet which makes it the best war game I've played. If you like historical accuracy you will love this. I also like the fact that you can now merge units. That really adds to the realism.

Good game!

I have a number of games from this company. If you enjoy historical simulations, these are probably the best out there for iphone. Moving each unit individually gets tedious, especially in the full game. It is also unrealistic, as movement is much to flexible. Command control is very basic. I would like to see units grouped to their parent unit and not be able to run off on their own! This would also speed up play if you could move at the division level for example. Some of the computer moves ar

Great game

One of the very best, BUT, takes way too long while enemy is playing...

Very Good 'light' wargame. Good Scale.

Very good 'light' wargame. More realistic than the other games that use this game engine. I won (and loss) playing both sides so I am OK with play balance. The grand scale of the battle makes it worth buying. I would like to see other battles on this scale. The game mechanics is evolving and getting better with each iteration. Maybe add an advance mode where move/fire is 'chit pull' base vs Ugo/ Igo based. This may reduce the 'God' like control of the army per turn. 2 player version either o

Wellington's Victory

Fun, and more sophisticated than I expected, although the AI is not too bright and the system has some issues (cavalry is GREAT for attacking into woods. Who knew??). Wish it was available for PCs -- its pretty slow on an older iPad.

Almost fabulous!

This is probably the best of the hex games. It’s had a rough time lately. It’s like the developers aren’t paying attention. The allies in this current iteration are not able to combine units. It’s odd that functionality would be gone. The Imperial Guard used to be a reliable force held in reserve by the French. Now they don’t ever seem to show up. Come on, guys. The new cannon ranges are great. Go back to the beginning and don’t break the good stuff and fix the bad. Assign somebody who cares abo

Still Better Than Peninsular War

While I don’t *particularly* care much for grand strategy games, I still enjoy them if they aren’t too long but are still challenging for me. Wellington’s Victory is an alright game, and certainly fits that description nicely. I do feel like there really isn’t much going on as far as content goes, but then again these are scenarios/battles that run between the 20 and 50 turn range in terms of duration. Overall though, I’d give this game a try, and if it doesn’t meet one’s expectations, then it